Map Battlefield

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Authors: Quinton Reeves and Jonathan "Ulukai" De Nil
Filename: battlefield
Release Date: 2012-08-21
Recommended Modes: Bomber Ball, Capture the Flag, FFA Deathmatch, Team Deathmatch
Size: Medium (6-10)
Complexity: Simple
Environmental Features: Water
Theme: Futuristic
Rocket Spawn: Yes

Spawn Register

Sword.png Swords 2
Shotgun.png Shotguns 2 (0 in Bomber Ball and DTF)a
Smg.png SMGs 2
Flamer.png Flamers 1
Plasma.png Plasmas 2
Rifle.png Rifles 2
Grenade.png Grenades 12 (14 in Instagib)
Mine.png Mines 6
Rocket.png Rockets 1 (2 in Bomber Ball and DTF)
Flag.png DTF Flags 4

a There are two additional shotgun entities on the map which have the mode restriction "not classic", which cause them never to appear at all.

Notes & Strategies

  • Battlefield is a remake of the map Warground from Blood Frontier.
  • In deathmatch and capture the flag, the rocket is on the high catwalk at the very center of the stage. In bomber ball and defend the flag, that rocket disappears, as the flag or ball appears in that spot instead. It's replaced by two others, on the lower level between each team's base and the small pond.
  • When making your way up to the catwalk, go to one of the platforms in the corner of a base and run along the walls, so you can be higher up and don't have to climb the ladder as far.