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Red Eclipse • View topic - Better looking smg1 bullets

Better looking smg1 bullets

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Better looking smg1 bullets

Postby Alxa » 08 Nov 2017 17:57

Check the video:
https://www.youtube.com/watch?v=qsTHLmfifYA

I fiddled around with the /smgpartsize1 variable and i think going from "0.6" to "0.09" gives better results. Going lower makes the bullet hard to see.

What do you guys think?
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Re: Better looking smg1 bullets

Postby qreeves » 09 Nov 2017 03:37

I'm not sure, looks like it already makes it harder to see, part of the wow effect of the SMG is watching the bullets reflect off walls.
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Re: Better looking smg1 bullets

Postby Alxa » 16 Nov 2017 19:59

I can see them bounce perfectly at 1920x1080, but let me see if i can make them a little bit more visible
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Re: Better looking smg1 bullets

Postby RoyHes » 17 Nov 2017 14:15

I don't know, both are pretty satisfying to look at. I'd have to try it out to decide.
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Re: Better looking smg1 bullets

Postby Dziq » 18 Nov 2017 18:03

Alxa, imagine that some people run games at 1024x768.. so please don't tell how this is looking for you...
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