[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 379: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4752: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4754: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4755: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4756: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
Red Eclipse • View topic - [MAP] Nuclear town

[MAP] Nuclear town

User created maps and modifications, showcase your latest map, model, etc
Forum rules
The forum is now in read only mode, please see: https://redeclipse.net/discuss

[MAP] Nuclear town

Postby Atypikk » 03 Jun 2016 21:38



Welcome to my new map ! :P
This map was inspired by Garbage Day and Darwinia games.
It's a glowy residential town map with radiations.
Each team have their own glowy castle. The town is surrounded by a glowy forest.
Watch out don't fall.
Lot of custom textures made/modified by me or CC BY 4.0 and models.


Atypikk



CC BY-SA 3.0 Unported.

Please keep me informed with fixes/ideas/questions/comments. :)

Video demonstration :

20160603223351.png


20160603223331.png


20160603223338.png


20160603223348.png


DOWNLOAD :
Nucleartown.zip
(6.49 MiB) Downloaded 88 times
Last edited by Atypikk on 04 Jun 2016 09:29, edited 2 times in total.
Atypikk
 
Posts: 11
Joined: 25 May 2016 18:06

Re: [MAP] Nuclear town

Postby ShaneRoach » 03 Jun 2016 22:39

LOL

Funny. Not sure how FUN, but funny. :D
They're bugs, Wyatt. All that smart talk about live and let live. There ain't no live and let live with bugs.
- Morgan Earp, "Tombstone"
User avatar
ShaneRoach
 
Posts: 110
Joined: 30 Apr 2016 02:04

Re: [MAP] Nuclear town

Postby bonifarz » 04 Jun 2016 07:38

It's a cool concept, but the new mapmodels here don't work very well.

Most of these have a very basic shape, that can easily be reproduced with map geometry, unless you want to rotate your mapmodels at various yaws. With map geometry, you will get much better collision - the bounding boxes on the house roofs really don't work well. On your power plant and trees, you have completely disabled collision, so the plant should not be accessible, and trees are very weird places to hide :roll:
Another advantage you get from map geometry: You can apply glow and pulseglow shaders. The glowy stuff will probably look cooler if the intensity and/or color changes over time.

The skybox is also a nice idea, but I think the top face should be rotated.

Still, I think the setting for this map is a nice idea. I'm curious how it would look if you combined the glow theme with more detailed textures (e.g. using our default texture sets with some glow shaders on top). Though, it can be tricky to mix and match those shaders. The corresponding section in the last tab of the textures editing menu is just a proof of concept, not really better than hacking the map's config.cfg.
| | | |
User avatar
bonifarz
 
Posts: 1063
Joined: 03 Feb 2014 10:15

Re: [MAP] Nuclear town

Postby Atypikk » 04 Jun 2016 09:13

Thanks for your advices ! i've updated the file to add affinities. now you can play CTF. Also the skybox top is rotated well now. Can i reproduce angular roof with map geometry ?
Last edited by Atypikk on 04 Jun 2016 09:30, edited 1 time in total.
Atypikk
 
Posts: 11
Joined: 25 May 2016 18:06

Re: [MAP] Nuclear town

Postby bonifarz » 04 Jun 2016 09:29

Attachments
glowtest.zip
(283.44 KiB) Downloaded 64 times
| | | |
User avatar
bonifarz
 
Posts: 1063
Joined: 03 Feb 2014 10:15

Re: [MAP] Nuclear town

Postby Atypikk » 04 Jun 2016 15:17

Thanks a lot ! What's difference between route entities and waypoints ?
Atypikk
 
Posts: 11
Joined: 25 May 2016 18:06

Re: [MAP] Nuclear town

Postby bonifarz » 04 Jun 2016 20:55

Waypoints are a navigation mesh for the bots (A.I.), while routes are used on some race maps to give players an optional clue where to go. I thought that's briefly explained in the menu, but maybe it is not that clear.
| | | |
User avatar
bonifarz
 
Posts: 1063
Joined: 03 Feb 2014 10:15


Return to Maps and Mods