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Red Eclipse • View topic - [MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

[MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

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[MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

Postby SniperGoth » 01 Jun 2016 14:45

This is the result from of my brainstorm of yesterday.
A Giant arena with just open spaces, and hills to cover.
Pieces of metal that contains enemy turrets, when doing Onslaught matches.
Works well on CTF and insta-survivor matches.
I suggest you to have a /maxparticledistance of ~2048 for the "rain" effect to take place.

UPDATE1: Added both versions of the map, standart, for when you want to play online, and sgmodel version, with 3 of my models included.
Attachments
20160601113714.png
Turrets when on onslaught.
20160628141526.png
Standart version.
20160628141323.png
Sgmodel version.
colosseum-cyberpunk.zip
(2.5 MiB) Downloaded 108 times
Last edited by SniperGoth on 28 Jun 2016 17:28, edited 2 times in total.
Ex Iron fist level designer/ Ex Revelade Revolution level designer, 3d/2d artist, and still trying to figure out sound design...
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Re: [MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

Postby bonifarz » 01 Jun 2016 15:14

Looks like lots of fun, but maybe a bit too dark.
And yay for the turrets on those junk pillars :)
| | | |
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Re: [MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

Postby SniperGoth » 28 Jun 2016 17:27

Updated the map with 3 of my models (cables 1, cables 2, waypoint-pole), and released them for everyone.
Ex Iron fist level designer/ Ex Revelade Revolution level designer, 3d/2d artist, and still trying to figure out sound design...
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Re: [MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

Postby GeneralKarnage » 14 Jul 2016 19:43

So cool! I can really function here. The uneven ground provides cover from enemy fire and grenades, yet it doesn't disrupt gameplay. I did a few bot matches and completely dominated them. :D
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Re: [MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

Postby FaTony » 15 Jul 2016 05:21

I think this map is a bit empty. There is no flow, just empty room basically.
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Re: [MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

Postby SniperGoth » 15 Jul 2016 13:37

Yes, surely it is, hah.
Feels very diferent to RE because it was ported from Iron Fist.
This one i didn't mind much with the level design, went more for the artistic side of things (the cables and such, also, color theory, overall feel of the map).
Ex Iron fist level designer/ Ex Revelade Revolution level designer, 3d/2d artist, and still trying to figure out sound design...
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Re: [MAP] Colosseum-Cyberpunk (WIP MAP TITLE)

Postby Jfault » 17 Jul 2016 17:25

Good to see you styled this :D
Keep calm and eat fruit.

MFW I've been a Ghost for 2 years D:
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