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Red Eclipse • View topic - [MAP] Apocrypha - Demo Version 1.5 - 5-20-16

[MAP] Apocrypha - Demo Version 1.5 - 5-20-16

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[MAP] Apocrypha - Demo Version 1.5 - 5-20-16

Postby Zero » 12 May 2016 05:03

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Apocrypha - Demo.zip
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AP1.png
Last edited by Zero on 22 May 2016 05:01, edited 33 times in total.
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Re: [MAP] Apocrypha - Demo V0.5 - 5-12-16

Postby Zero » 12 May 2016 06:24

Side note : The map needs more clipping and texturing. Just don't want to add a bunch right now if I change the layout in the future. ;)
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Re: [MAP] Apocrypha - Demo Version 0.5 - 5-12-16

Postby FaTony » 12 May 2016 15:35

Screenshots look very good.
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Re: [MAP] Apocrypha - Demo Version 0.5 - 5-12-16

Postby bonifarz » 12 May 2016 15:48

Not only the screenshots.
I think you are making some very nice progress here, and this map will turn out well.
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Re: [MAP] Apocrypha - Demo Version 0.5 - 5-12-16

Postby Zero » 12 May 2016 16:37

Thanks Fatony and Bonifarz. I have some ideas on where this is heading to be more fun. Any ideas or requests are always welcome. :)
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Re: [MAP] Apocrypha - Demo Version 0.5 - 5-12-16

Postby SniperGoth » 12 May 2016 17:41

I took some liberties regarding the lightning on your map and played around with it... what do you think?
Attachments
20160512143125.png
20160512143613.png
20160512143149.png
Apocrypha-lighttest.zip
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Ex Iron fist level designer/ Ex Revelade Revolution level designer, 3d/2d artist, and still trying to figure out sound design...
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Re: [MAP] Apocrypha - Demo Version 0.5 - 5-12-16

Postby Zero » 12 May 2016 20:24

Love the lighting on the pics Snipergoth As always. The master of light. I'm on iPad right now about to download on pc. Luckily I haven't added to the map yet so might be a keeper. :) Also see a big drop in file sizes.
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Re: [MAP] Apocrypha - Demo Version 1.5 - 5-20-16

Postby Zero » 21 May 2016 03:11

Version 1.5 has been released.

AP1.png


V 1.5
- Floating pieces of land are now playable.
- Jump pads are placed on floating land for bots.
- Edited playerstarts to be mode specific.
- Removed starting teleports.
- Added more teleports.
- Added more arch geometry to halls.
- Put holes in outer sides of floors of the castle.
- Clipped around holes.
- Edited/Added tree's.
- Moved weapon spawns around.
- Added Death Material.
- Edited Lighting.
- Added waypoints.
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