User created maps and modifications, showcase your latest map, model, etc
21 Mar 2016 22:07
i think this map is too simple. i wouldn't call it bad, but i'd like to see something more inspired from you. it's too bright everywhere making the lighting overall pretty mundane, though granted it is in space. the closest route from one flag to another (the teleport behind omega flag) is very boring and would get repetitive very quickly. it also leaves little reason to venture to the rest of the map in the CTF game mode, other than to pick up the rocket.
every hallway is the same, and while a good and unique layout that flows is a plus-side in a map you need to fill it with appropriate details and have it fit the strategy of the game modes. i'd start again from scratch or choose a different theme for a map, i can't say there was anything that excited me about this map at all and it would really take an overhaul to make it any better.
i think you have some good creations in you yet though, so don't give up
22 Mar 2016 05:13
I'd have to agree the "modules" are a bit flat and boring, while there are some nice details the overall layout is a bit bland. Some modules, for example, could be semi-spherical (I know this is hard) with a more open space for showdowns with enemies. There's also a severe lack of verticality (the whole level is mostly on a single plane) and cover in this map which I feel would encumber good parkour and other evasive manoeuvres.
22 Mar 2016 08:49
Well, yes, I will probably expand the map. Meanwhile, there are worth checking out.
22 Mar 2016 14:30
You can make the lightning of the map better just by turning down the light radius and messing with some basic settings, like on my screenshot.
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spacestationSG.mpz
- The map file if you'd like to implement my little changes.
- (416.4 KiB) Downloaded 121 times
22 Mar 2016 14:38
Oh, that's dark as hell.
24 Mar 2016 10:31
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24 Mar 2016 18:32
I feel you need to give the map some "outer life", provide some structure around the map, so that its not just a layout floating in space ^^ (say, struts, space station elements? thrusters or something) good to see some of the other issues adressed ^^
24 Mar 2016 20:42
I think a more colorful skybox can make this look much nicer, with all these glass walls, ceilings and floor elements. Have you tried Unnamed's space skyboxes yet?
18 Dec 2016 21:21
The outside needs some sort of occlusion, as the performance is terrible when im there mostly.
Lighting is still too damn bright for it's own good, and too white (where's the contrast and colours?). Some variation would be very welcome, mostly in the various bases, as they all look the same as it is, quite confusing.
04 Jun 2017 08:27
Ay blyat! You beat me to it!
I was also working on a moon-style map. Will it be a problem if I still upload it (when it's finished)?
04 Jun 2017 18:20
Note that FaTony has been banned, so he's not going to be available for comment.
Regardless, you can still upload your own map, since it's your own work. You don't need permission to do that.
05 Jun 2017 06:42
What'd he do to end up like that?
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