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Red Eclipse • View topic - [MOD] Alternative water textures.

[MOD] Alternative water textures.

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[MOD] Alternative water textures.

Postby SniperGoth » 20 Jan 2016 01:01

So, i was playing around with blender's ocean modifier these days, and made this new water texture.
Ported them over to RE, to see how it would look.
I think they look pretty good depending on the map.
But there's no watterfall replacements, because i didn't figure how to do them... yet.
Feedback is always welcome ;)

EDIT 1: Now the screenshots are using the high water settings, of which i forgot to turn on before... /facepalm
EDIT 2: Updated the zip with the correct instructions.
Attachments
water-affluence.png
water-ares.png
water-venus.png
watertexture.zip
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Last edited by SniperGoth on 21 Jan 2016 13:23, edited 2 times in total.
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Re: [MOD] Alternative water textures.

Postby shirepirate » 20 Jan 2016 01:06

i'd say the caustics look more natural, looks pretty good
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Re: [MOD] Alternative water textures.

Postby freezurbern » 20 Jan 2016 02:18

I agree, these are an improvement. Would love to see more if you figure out waterfalls.
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Re: [MOD] Alternative water textures.

Postby restcoser » 20 Jan 2016 10:19

concerning the readme.txt, wouldnt it be enough to place these textures in <whateverhomefolderyouhave>/textures and not overriding anything?
(with the homefolder being like Documents/My Games/redeclipse or /home/<username>/.redeclipse)
(also, those screenshots badly need some anisotropic filtering ^^)
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Re: [MOD] Alternative water textures.

Postby SniperGoth » 20 Jan 2016 12:04

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Re: [MOD] Alternative water textures.

Postby blakthunder » 20 Jan 2016 22:38

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Re: [MOD] Alternative water textures.

Postby qreeves » 21 Jan 2016 04:11

Everything in "My Games\Red Eclipse" will override almost any file in RE until it is removed. This way you don't have to modify your install folder to create mods.
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Re: [MOD] Alternative water textures.

Postby SniperGoth » 21 Jan 2016 13:18

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Re: [MOD] Alternative water textures.

Postby unixfreak » 21 Jan 2016 17:01

Looks great from the screenshots. Especially on the venus screenshot, the water appears to blend into the rock better -- feeling more natural as shirepirate stated.
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Re: [MOD] Alternative water textures.

Postby qreeves » 20 May 2016 05:32

Added for the third and fourth water slots. Would probably be good to have waterfall ones to go with it.
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Re: [MOD] Alternative water textures.

Postby SniperGoth » 31 May 2016 15:34

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Re: [MOD] Alternative water textures.

Postby Dziq » 31 May 2016 15:56

Glad you working on this :) it's outstanding visually from water too much now, hope you realise how to better set this up
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