At a deep-space cargo platform above a dying star, two rival space pirate crews battle for the coveted cargo.
This is a small (in gameplay terms) map featuring several points of interactivity. During capture-the-flag, establishing control over the door switches on each ship and on the cargo platform's launchers is key to blocking the enemy's movement while facilitating your own.
The contents of the large cargo container are highly volatile and should only be used by qualified personel.
This map is available on my server, The Asylum.



Credits:
Design, modeling, texturing: Insanity?
Design: Duck
Awesome skybox stuff: SniperGoth
This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.