Some parts of these maps were inspired by other red eclipse maps.
Descent
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Version: 2.5 - Check down the page for version 3.0.
Game Modes: DM, CTF, BB, D&C
Teams: 2-4
Base Entrances/Exits: 2
Lockable Entrances: 2
Deathtraps: 1
Team Sniping points: 4
Team Flags/Affinities: 2
Only two teams as of now have ships to gather weapons at spawned locations.
- Alpha (Blue)
- Omega (Red)
The rest of the teams start off in arena
This will be added once I'm satisfied with ship design.
Version Summary:
This map just keeps getting better with each update. With
two more teams added. Playing with mutator "multi" makes
this map even more action packed. Adding more structures,
doors, and textures makes this maps gaming experience more
realistic. With 4 more jump pads it's much easier to access
and maneuver all throughout the arena. This map was designed
with a open world like environment with obstacles to take cover
or go all out offensive. Online tested and approved. Please keep
me informed with fixes/ideas/questions/comments.
Version History:
V 2.5:
- Lowered the ships to improve frame rate.
- Added a bunch of textures.
- Rounded off a bunch of diagonals.
- More Structures
- Sound Replacement
- Maybe Ships For Other Teams. (Yellow - Kappa & Green -Sigma) - This will be added once I'm satisfied with ship design.
- Cryogenic sleep pod like safety spawn starts.
- Two medic helicopters.
- Solar panel structures.
- More places to go downstairs.
- Replaced sounds with other sounds.
- Added debatable sniping points. I can get rid of these if it's too cluttered.
- Added central area to defend or grab rocket launcher with effects.
- Replaced two rocket launchers with grenades.
- Shrank texture sizes of boxes and crates to be more life like.
- Garage like doors inspired by map "Depot"
- Ventilation shafts for more ways to escape lower ground levels.
- All around new textures added along with few other structures.
- Added textures and colors for multi use.
- Added more lights to new structures.
- Shrank size of shelve units.
- Added Support beams to arena.
- Deleted hidden objects not known to exist.
- Deleted/added more map models.
- And more. Have idea's? Let me know.
V 2.0:
- Added two more teams for four player "Multi".
- Added "Red Eclipse" Advertising.
- Added team logos. (Mapmodels)
- Added more Detail/Textures/Structures.
- Removed/Added lights.
- Added 4 more jump pads.
- Replaced team ship doors.
- Added doors to downstair area's.
- Added doors to descent entry.
- Added sounds to jump pads and doors.
- Replaced weapons with other weapons.
- Clipped necessary area's.
- Removed player statues.
For later version history check the text file in download.
Download: - This map is constantly being updated. Check back for latest updates.
Descent & Collision.zip
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