This is a small, asymmetric map suitable for ffa, duels and race. A single lap should take 40 seconds. I also added ents for ctf, bb and defend (multi), but I think it is quite unbalanced.
discontinuity_v5.zip
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update: v5
- fixed clipping
- few other changes
update: v4
- reworked the room with the spiral staircase
- moved sigma playerstarts/affinity
- 2 new textures
update: v3
- moved finish checkpoint for race
- few texture changes
- added 1 new texture
- added aiclip
- actor entities for onslaught
update: v2
- few geometry changes
- better clipping, use invisible mapmodels
- removed clip in the giant ravine
- moved the grate and noclipped the vent so you can't stand on it
- more mapsounds