Rage Wars maps for 1.5

Posted:
19 Apr 2015 23:21
by EA801
Hey guys,
I took some of my favorite DM maps from the Turok Rage Wars and ported them to RE.
I've attached a tar of the 3 maps: Spirit Temple, Matrix, and Grim Retreat. Just extract that into ~/.redeclipse/maps
If you notice anything weird, let me know! Hope you enjoy!

Re: Rage Wars maps for 1.5

Posted:
20 Apr 2015 00:31
by shirepirate
well, i can say the maps are nothing special and don't cater to RE's gameplay very well at all, but it might be a good nostalgic experience for turok fans.
Re: Rage Wars maps for 1.5

Posted:
20 Apr 2015 06:24
by bonifarz
I never played rage wars, so I'm missing the nostalgia aspect, but the maps look okay to me. (For a first set of maps posted here, actually, they look pretty nice.)
One big problem you are facing here are floating water blocks - the lower bounds (reverse water surface) is not visible, and that makes the spirit temple and matrix maps weird and confusing. I suggest you place a thin slab of air (keypad 1) above each reverse water surface.
Maybe the two temple maps work better when scaled up to twice the size, so there is more room for parkour. You probably know that you can select everything, copy, scale the grid size and paste the enlarged geometry.