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Red Eclipse • View topic - New checkboxes idea

New checkboxes idea

User created maps and modifications, showcase your latest map, model, etc
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New checkboxes idea

Postby acerspyro » 03 Mar 2014 18:12

I always thought the checkboxes in Red Eclipse were too flat, so I made new ones.
If you like them, I can make radio buttons like these.

checkbox.png:
Image
checkboxon.png:
Image
checkboxtwo.png:
Image
checkdisable.png:
Image
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Re: New checkboxes idea

Postby qreeves » 04 Mar 2014 02:32

If you want to replace the icons, we'll need then other UI elements done too. These look nice on the forum, but they seem overly "sharp" in comparison to the rest of the textures used for menus.
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Postby acerspyro » 04 Mar 2014 18:38

These are the radio buttons:
radiobox.png:
Image
radioboxon.png:
Image
radiodisable.png:
Image

Tell me if you need anything else.

Also, I think that checkboxtwo.png's difference with checkboxon.png won't be much visible in-game. Give me your opinions/ideas.
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Re: New checkboxes idea

Postby Calinou » 04 Mar 2014 18:51

Make checkboxtwo use some very bright purple and bright red for checkboxon/radioboxon.
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Postby acerspyro » 04 Mar 2014 22:28

checkboxon.png:
Image
checkboxtwo.png:
Image
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Re: New checkboxes idea

Postby freezurbern » 04 Mar 2014 22:50

thats more like it.
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Re: New checkboxes idea

Postby qreeves » 05 Mar 2014 02:25

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Re: New checkboxes idea

Postby acerspyro » 05 Mar 2014 19:27

guioverlay.png:
Image
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Re: New checkboxes idea

Postby acerspyro » 05 Mar 2014 20:56

These are the two final textures, and the final result:
exit.png:
Image
guislider.png:
Image

Final Result:
Image


BUT we need to fix something first with the exit button:
Image
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Re: New checkboxes idea

Postby subraizada3 » 05 Mar 2014 22:50

.....
Last edited by subraizada3 on 23 Jun 2016 18:34, edited 1 time in total.
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Re: New checkboxes idea

Postby freezurbern » 05 Mar 2014 22:57

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Re: New checkboxes idea

Postby acerspyro » 05 Mar 2014 23:43

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Re: New checkboxes idea

Postby Calinou » 07 Mar 2014 10:58

Some buttons are tinted red when hovered -- I think exit button is always tinted red.
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Re: New checkboxes idea

Postby acerspyro » 07 Mar 2014 21:05

I think imgur lowers the image quality, so ask me if you want a .zip file with all the images in it.
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Re: New checkboxes idea

Postby qreeves » 07 Mar 2014 23:38

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Re: New checkboxes idea

Postby acerspyro » 08 Mar 2014 01:27

Look at the attachment, I sent the file.
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Textures.zip
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Re: New checkboxes idea

Postby unixfreak » 08 Mar 2014 16:20

Hey that's adds a really nice touch to the gui. Feels more polished, i would love to see it in release.
I'd imagine the exit button is hard coded to turn red when selected.
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Re: New checkboxes idea

Postby Calinou » 08 Mar 2014 16:46

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Re: New checkboxes idea

Postby acerspyro » 08 Mar 2014 20:44

Also note that I removed the GUI's background and borders. These are the commands to do so:
guibgblend 0.0
guiborderblend 0.0
I also changed my scoreboard (which we do not see here), but if you want to try it out:
scorebgfx 0
scorebgrows 1
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Re: New checkboxes idea

Postby acerspyro » 16 Mar 2014 05:02

Can I have any news about its implementation?
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Re: New checkboxes idea

Postby qreeves » 16 Mar 2014 05:07

It'll get done eventually. I'm not exactly developing full time at the moment, been helping Cinta with the kids.

Instead of changing the colour to red when hovering over an interactive GUI element, maybe we could have a glowy version of each texture. Want to do that?
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Postby acerspyro » 16 Mar 2014 13:30

Sure, no problem!
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Re: New checkboxes idea

Postby acerspyro » 17 Mar 2014 16:51

What would you like? A red halo? Glare?
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Re: New checkboxes idea

Postby blakthunder » 18 Mar 2014 00:49

Just updated SVN, very happy to see these were included. My only concerns are the known issue with the exit button, and maybe some more saturation might be needed for the inner colors of the boxes and buttons. Right now, the red and purple are kind of light.

Possibly the current, lighter versions could be used as the hover glow?
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Re: New checkboxes idea

Postby acerspyro » 18 Mar 2014 16:36

I took into account blakthunder's proposal, and made hover versions of the textures.

Image
Image
Image
Image
Image

Also the new non-hover versions:

Image
Image

Give me feedback!
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Re: New checkboxes idea

Postby acerspyro » 18 Mar 2014 17:00

I will need to test them further, as I fear the difference between glowing and non-glowing won't be so noticeable in-game. But to test them, I need Quin to add support for hover textures.
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Re: New checkboxes idea

Postby acerspyro » 19 Mar 2014 21:14

Last edited by acerspyro on 20 Mar 2014 16:28, edited 1 time in total.
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Re: New checkboxes idea

Postby qreeves » 20 Mar 2014 00:17

How about we actually finish the job and then discuss credits? If you pike out on me or whatever then I have to go revert it all.
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Re: New checkboxes idea

Postby LuckyStrikeRx » 20 Mar 2014 17:27

Remind me I never credit any of my stuff. Anyhow. good to see people doing this little things.
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Re: New checkboxes idea

Postby subraizada3 » 21 Mar 2014 12:03

.....
Last edited by subraizada3 on 23 Jun 2016 18:31, edited 1 time in total.
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Re: New checkboxes idea

Postby bonifarz » 21 Mar 2014 12:46

| | | |
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Re: New checkboxes idea

Postby Unnamed » 21 Mar 2014 13:12

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Re: New checkboxes idea

Postby subraizada3 » 21 Mar 2014 20:52

.....
Last edited by subraizada3 on 23 Jun 2016 18:31, edited 1 time in total.
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Re: New checkboxes idea

Postby acerspyro » 21 Mar 2014 21:03

Let's not get radical here, guys. If Quin would refuse to put my name in the credits (Which I doubt he'd do), I'd be fine but very disappointed with it. I just want my name in the credits so that people know that this guy put efforts into making this great game. Does anyone know the story behind the Konami code, by the way?
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Re: New checkboxes idea

Postby SylvieLorxu » 21 Mar 2014 22:42

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Re: New checkboxes idea

Postby acerspyro » 21 Mar 2014 22:51

Right now, I am simply waiting for Quin to update the interface code accordingly so that I can test my icons, such as hover icons, removing icon coloration..
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Re: New checkboxes idea

Postby ThatGuyYouKnow » 22 Mar 2014 00:31

Awesome!
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Re: New checkboxes idea

Postby qreeves » 22 Mar 2014 07:18

Under no circumstances would I ever refuse to credit someone for their work; the whole point of Red Eclipse is to, in fact, encourage it. I would just like to be sure what we are currently doing is actually what will end up in the next release, which is the only time I really need to finalise something like this. Yes I will be crediting acerspyro for their work, once we are done. Just the act of participating in development has earned him a spot in the readme credits already.

Things are probably moving slower at the moment than some people are used to as well. I will make hover textures the target of my next coding session, it's just a matter of when I have the time and energy for it. Everyone should probably know that the medication I take for my bipolar disorder does influence my ability to code like I did, because I channeled most of my manic energy into it; which is something I have far less of these days. Add to that I'm looking for a place to live, spending time with my family, etc. It's been hard finding a moment where I have both time and energy. It won't always be this way, I just need a little stability.
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Postby acerspyro » 22 Mar 2014 18:06

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Re: New checkboxes idea

Postby ZeroKnight » 28 Mar 2014 06:15

acer, those are looking really sweet, man. They fit the general style of RE quite well, IMHO. Keep up the good work dude, looking forward to seeing the complete set.
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Re: New checkboxes idea

Postby qreeves » 28 Mar 2014 06:46

- icon hover backgrounds.
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Re: New checkboxes idea

Postby qreeves » 28 Mar 2014 06:59

Copyrights updated. Anyone else think the exit bobble should be slightly more red?
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Re: New checkboxes idea

Postby subraizada3 » 28 Mar 2014 11:56

.....
Last edited by subraizada3 on 23 Jun 2016 18:34, edited 1 time in total.
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Re: New checkboxes idea

Postby acerspyro » 28 Mar 2014 16:38

Ok, thanks a lot, Quin, I'll be playing around with the textures once I'm home :)
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motextures.zip
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Re: New checkboxes idea

Postby blakthunder » 28 Mar 2014 18:54

Just updated SVN to see this, glad to see a lot of changes have gone through. As for the hover textures, they look great and work quite well. As for the exit button, I agree that it should have more saturation or something, the hover doesn't do much for it rn.
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Re: New checkboxes idea

Postby acerspyro » 01 Apr 2014 16:52

Image

The exit button, added a "x" symbol, and made the red darker. Like it? Give feedback.
Attachments
exit.png
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Re: New checkboxes idea

Postby qreeves » 02 Apr 2014 06:47

My first impression is that it might be nice to have that chrome beveled edge like the other GUI elements you created. includes this latest WIP for testing.
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Re: New checkboxes idea

Postby acerspyro » 02 Apr 2014 16:32

So, a chrome-beveled edge icon with a red inner with an X?
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Re: New checkboxes idea

Postby blakthunder » 02 Apr 2014 23:19

might not look like it here, but the 'x' needs to be darker, it's hardly visible in-game.
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Re: New checkboxes idea

Postby acerspyro » 03 Apr 2014 00:36

This is my latest remix:

checkdisable.png:
Image
guiexit.png:
Image
radiodisable.png:
Image
Attachments
checkdisable.png
checkdisable.png (16.25 KiB) Viewed 48636 times
guiexit.png
guiexit.png (16.25 KiB) Viewed 48636 times
radiodisable.png
radiodisable.png (16.25 KiB) Viewed 48636 times
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Re: New checkboxes idea

Postby acerspyro » 05 Apr 2014 19:06

Quin, I apologize for the pressure, and understand that you might be busy, but would you mind adding the textures that are in my previous post to SVN? It would help people into giving me constructive feedback, and help me keep on creating new stuff.
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Re: New checkboxes idea

Postby acerspyro » 05 Apr 2014 20:43

hud/cursor.png:
cursor.png
cursor.png (64.43 KiB) Viewed 48556 times
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Re: New checkboxes idea

Postby qreeves » 06 Apr 2014 02:12

Your shadows are clamped by the edges of the texture.
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Re: New checkboxes idea

Postby acerspyro » 06 Apr 2014 17:07

I noticed, but as we aim buttons from the very corner of the cursor, I can't do much better than this as if I would center he cursor more, we would not click at the right place. Consider these:
- Once resized, the chopped-off shadow won't be noticeable.
- The old pointer (I think?) had the same problem.
- If I make my shadow smaller, it won't be noticeable once resized.
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Re: New checkboxes idea

Postby acerspyro » 07 Apr 2014 17:34

I made team logos again due to boredom :P
Attachments
teamalpha.png
teamalpha.png (64.35 KiB) Viewed 48508 times
teamkappa.png
teamkappa.png (64.35 KiB) Viewed 48508 times
teamomega.png
teamomega.png (64.35 KiB) Viewed 48508 times
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Re: New checkboxes idea

Postby acerspyro » 07 Apr 2014 17:35

and the next part... (max. 3 attachments)
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teamsigma.png
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Re: New checkboxes idea

Postby freezurbern » 07 Apr 2014 18:59

look nice on the forum, i'll try them out in-game later :)
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Re: New checkboxes idea

Postby Evropi » 12 Apr 2014 17:01

I really like them, but I think the glow on all of them (both checkboxes and radio buttons) is a bit too strong. Could you please reduce it?
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Re: New checkboxes idea

Postby acerspyro » 30 Apr 2014 16:56

Ok, so here, I removed the glow, made checkboxtwo's border red-ish, and made the inside of checkboxes grey again. Give feedback!

I also attached a few other files, add them if you wish.
Attachments
checkboxon.png
checkboxon.png (16.25 KiB) Viewed 48391 times
checkboxtwo.png
checkboxtwo.png (16.25 KiB) Viewed 48391 times
radioboxon.png
radioboxon.png (16.25 KiB) Viewed 48391 times
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Re: New checkboxes idea

Postby acerspyro » 30 Apr 2014 16:58

The other files, add if you wish.
Attachments
chat.png
guihover.png
guihover.png (256.79 KiB) Viewed 48391 times
waiting.png
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Re: New checkboxes idea

Postby acerspyro » 30 Apr 2014 16:59

I just love the three attachments per post limit, really.
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spectator.png
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Re: New checkboxes idea

Postby acerspyro » 14 May 2014 21:21

The warning.png file was changed recently, so I am posting a better version of it.
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warning.png
warning.png (8.19 KiB) Viewed 48337 times
*screams internally*
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acerspyro
 
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Location: Quebec, Canada

Re: New checkboxes idea

Postby Calinou » 18 May 2014 13:12

Your new warning.png looks much better than the previous, blurry one.

To upload images, you can use or .
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Re: New checkboxes idea

Postby FaTony » 23 May 2014 15:41

What about vector sources? Or are these raster-only?
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Re: New checkboxes idea

Postby acerspyro » 15 May 2015 23:31

*screams internally*
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Re: New checkboxes idea

Postby Jfault » 16 May 2015 16:37

Wow, almost forgot about this post. O.o
Keep calm and eat fruit.

MFW I've been a Ghost for 2 years D:
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