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Red Eclipse • View topic - Radar Textures

Radar Textures

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Radar Textures

Postby Dawn » 31 Jul 2014 14:10

Not a big deal, but I like to use the corner radar occasionally, but scale it up 2x. This essentially ruins the default texture, with it being way too thick. I whittled the edge down, and made a little triangle pointer. Neat.
Attachments
radarslim.png
radarslim.png (21.51 KiB) Viewed 3105 times
radararrow.png
radararrow.png (21.52 KiB) Viewed 3105 times
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Re: Radar Textures

Postby Honno » 01 Aug 2014 02:45

Would like to see a screenie of this 2x radar in-game :p
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Re: Radar Textures

Postby qreeves » 01 Aug 2014 02:47

Yeah, the textures themselves are invisible on the white background, heh.
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Re: Radar Textures

Postby Dawn » 01 Aug 2014 05:47

I panicked a little since it looked like they uploaded wrong ^^;

Here's the new arrow text with [radarcorner 0.15] (default) and [radarcorner 0.3], in game. I think it looks alright at default size as well.
Attachments
20140801151115.png
default
20140801150118.png
2x
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Re: Radar Textures

Postby Honno » 01 Aug 2014 09:52

2x definitely makes all the difference in-game, at least for people not used to corner radars, but it just seems rather obtrusive and ugly. I guess I'll stick to my fancy compass radar :(
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Re: Radar Textures

Postby qreeves » 01 Aug 2014 10:56

I replaced the radar texture in SVN with "radararrow". If you want to specify a license, let me know. Unless you're happy to surrender rights to the project.
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