Small tweaks have been applied, such as the floor directional fix; texture bugs have been fixed.

TODO:
-Design some kind of new light source for the tunnels.
-Beam running horizontally through? hard to do because of slopes
-"Particles of Light" flowing along somewhere?
-maybe a light fountain? could also server as small cover...
-NO "lamps" for sure
-Probably redesign the lighting in the main room a bit
-Currently too bright, you can see the alpha progression...
-Design some more detail to the borders of the way and the doorframe...
-current doorframe shape is unsatisfying...
-half-circle?