[MAP] Interference v10

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[MAP] Interference v10

Postby Unnamed » 01 Jun 2014 19:58

A medium sized symmetrical team/ffa map.

update: v10 (fixed few problems)
-replaced add-to-dir pushers by conditional-dir
-added some envmap ents
-moved bomber-ball ents
-skytexturelight 0
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Joined: 02 Feb 2014 08:58

Re: [MAP] Interference v10

Postby Evropi » 04 Jun 2014 17:42

I reckon this map is ready for inclusion.

It has a couple of silly spots like the pushers at the top of the four towers, but if you consider it from the point of view of this map being designed for mobility (you can go to the 2nd level from any point in the map, basically), it makes a lot of sense. Hence, I reckon it's pretty much perfect as it is. For all its greyness, it leads to some pretty exciting gameplay! :o
Hey, if we're going to keep Death Trap, we need to have this map. :lol:

I think it would be great for FFA deathmatch... but not much else. Possibly duel, too.
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