This is my first post. Map editing is what brought me into Red Eclipse in the first place. Last time i was this addicted to a computer game was Quack III Arena. Back then i was dreaming about turning my building into a quakemap and at somepoint i got reminded about it and thought: "what kindof FPS is there available on linux that is comprehensively open enough for a n00b like me to digg into world editing?" And here i am today... I am far from being done yet, but I thought (and was told) my notes be better out here for anyone to enjoy (or not?) than in a lonely textfile on my computer. I will furbish the thread as i make n00bsteps of experience.
So, let's get down to it. I've been working on a map i call Kruzh'Em, the theme is train-yard/graffiti. The first thing i did was to laydown an asset-charts of the most important element for a good train-yard:
- the trains
- the rails.
- Control Tower
- Underground tunnels
- lamppost.
- signalisation.
- CCTV
- barbed wire
- graffiti textures
In a compromise between the constraints imposed by my n00biness along with my "aesthetic" intentions, i opted for a retrolooking train, "rolling" on a futuristic magnetic monorail. This gave me a map-feature: The rails magno-pods have a slight bouncing effect. But, since this railsystem has been abondened for a longtime as we play on it, some of the magno-pods are defect and red, these ones are deadly. The control towers became the base for the flags and a link to the subterreanean part of the map. The underground is where i made the tunnel system or "labyrinth". But there is also some trains layed up here. At the moment i'm working on getting details like signalisation and CCTV modeled (these can be cool features for parkour) and including the barbedwire and graffiti textures.
Up to this point i've mainly used the brilliant and simple "Red Eclipse Edit Mode Tutorial" in 3 parts (1. https://www.youtube.com/watch?v=V2I5BwhBMe8 2. https://www.youtube.com/watch?v=LHjcgki37f4 3. https://www.youtube.com/watch?v=aqpF8Qh3hxo ). I'd say this is the prefect starting point. (if someone knows better, please link) It took me a while to grasp it, but it seems in terms of searching, the cube2 "documentation" is an easier documentation source than the Red Eclipse Wiki at the moment. The IRC channel of #redeclipse is very good source too. But the most giving has been sneaking arround on edit-servers while populated to try and get some trix from other players. (thank you kind community

If you hold down the middle-mouse button while you drag a selection, you get a sort of parabolic grid that intrudes your selection in an eliptic shape uppon mousewheel scrolling. I am not quite sure yet how to control where the center of the elipse gets positioned, nor how to achieve this effect in extrusion. But hopefully someone will be kind enough to explain. The doc calls it "corner selection" http://sauerbraten.org/docs/editing.html#cheat_sheet
At the moment i am studying how to texture paint. I do have some blender experience so i sort of get the concept, but I am n00b to RE so iam walking pretty blindfolded on this path. I was hoping there would be a way to bake textures and apply the graffiti on them in GIMP. But if i get this right: http://sauerbraten.org/docs/editref.html#painting This function is about blending textures, using multilayered (2) textures. This is something that has to be configured in the .cfg of the map. I havn't managed to do it yet, but i think my sollution for the graffiti is here: http://sauerbraten.org/docs/editref.html#texture Where the type has to be set to "d" (decal) Perhaps someone can help me fill the blanks?
To this point, the map isn't much to have, there are no entities except some lights (no deadly magno-pods nor hefty CCTV and signalisation, but you can check it out here: http://tfb.basspistol.com/Kruzhem.tar.gz feel free to edit it or use assets in it like you want (i guess same licens as RE applies) But if you do reuse any asset, please credit me but most of all: please tell me how you recycle assets from map to map :p <3 THANK YOU!!!!!
Read you later!
Post Scriptum: I know most of the users here are probably super familiar to what i'm writing and asking... Rest assured, i know my place on the n00b bench and do not pretend to understand or make things better than anyone. I'm just doing this to keep myself on track and eventualy help any future n00bs having fun!

