This map lacks creativity, it looks much like all other maps already in the game.
It is also very small, has many design errors and some ugly bugs, that even inexperienced players like me can experiment.
Some bugs and bad randomness:
I am standing on a fence of 1x1 pixel. Players literally walk on nothing.
Also, snow is blocked by... air??? There is a huge gap between the fence and the snow.
I am even supposed to stand here? I see the limit of the map, where the wall of snow gets cutted...
There is a player stuck in the glass that rotates by glitching its own body. Is he possessed by a demon or what?
Seriously, WTF.
This is a teleport. I enter in an empty door without effects but with a small pannel and without interacting I get teleported. Yes, I enter and I appear, without a reason, into another room.
There is a standpipe for normal people... near the same standpipe, but for dwarfs. Nice idea, they should implement that in real life.
I can jump without touching the jumper, from nearly a meter. In all other maps I jump after touching it, so if this is not a telepathic jumper...
When hiding near the door the player crouches without the consent of the user. Bad collision or badly placed objects.
There is a fountain for dwarfs
but the recycle bin is for giants.
The wall blocks the snow with the power of dark force, without touching it. If this is the future, I want to be there.
Lights are not placed properly, the reflection glitches on the wall.
I can't believe these holograms/glasses can ricochet bullets, but in other official maps bullets can pierce huge glasses of thick glass.
Buddy, I don't like to criticize the work of people, but you gave a stern opinion on my maps, the least I can do is reciprocate. Of course, I do it with screenshots and precise critics, so you can fix and get better.
