by bonifarz » 30 Apr 2017 09:55
Looks good.
Clip on the trees is a cool enhancement, have you chosen the grid size here according to the "stair" stepsize worldvar? Seems to work pretty well.
I see you have clipped the glass spikes, however, most tips still stand out and interfere with player movement. Nothing serious, but one can still get stuck. And while I think that the player's metal legs are way too robust to take damage from sharp glass edges, I still like to point out the option to use hurt material with bleed residual. If you're supposed to keep a distance, complaints about clipping issues are less likely, heheh.
I'm not sure if the water particles emitted from the pipes are a good idea. It is hard to make that look good without using an excessive number of particles. Raising the falling speed might help a bit.
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