User created maps and modifications, showcase your latest map, model, etc
29 Sep 2016 06:46
It's okay, but we don't really see the outside that much in that map. I also feel that it might contrast too much with the current texturing of the level.
29 Sep 2016 18:40
I would rather some some water.
30 Sep 2016 03:14
Well the water was culled because there was too much of it creating significant lag due to the low use of occlusion.
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