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Red Eclipse • View topic - [MODEL] TheRockyDoo's Boxing Pack
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[MODEL] TheRockyDoo's Boxing Pack

23 Sep 2016 21:34

I've decided to make map based on Ex_Machina movie locations (Juvet Hotel, interiors made by Ex_Machina makers) and needed to make punching bag model. It ended with 3 models (every model have got 4 texture variations - black, red, white, camo). I think that it's good idea to add some models similar to office models but themed with different areas of life.

Models:
-hanging boxing bag (240 vertexes, 4 variations),
-lying boxing bag A (197 vertexes, 4 variations),
-lying boxing bag B (184 vertexes, 4 variations).

20160923064936.png
Four variations of hanging bag model


DOWNLOAD:

Hope you like it.

If you want to know more informations about the model or how to use it, please visit my website in my signature and profile (Models subpage has got Boxing Pack help and also links for download).
Last edited by TheRockyDoo on 24 Sep 2016 06:04, edited 1 time in total.

Re: [MODEL] TheRockyDoo's Boxing Pack

24 Sep 2016 05:10

Looks pretty cool. When submitting models it is recommended to list the tris/vert counts for each model so we can better ascertain if the model would perform well in-engine.

Re: [MODEL] TheRockyDoo's Boxing Pack

24 Sep 2016 06:05

Re: [MODEL] TheRockyDoo's Boxing Pack

24 Sep 2016 09:16

Re: [MODEL] TheRockyDoo's Boxing Pack

24 Sep 2016 10:50

Bonifarz, thank you for your reply. :D It helped me A LOT.

Please, tell me: "C:\Users\USER\Documents\My Games\Red Eclipse\[HERE]" will work for my models? I've tried it and it works, but I am not sure if it works on other computers. Please, tell me where do you unpack my files to see it in editor.

Regarding to your reply I've changed all informations on my website.

I can make some chain models if you want to. :D

Re: [MODEL] TheRockyDoo's Boxing Pack

24 Sep 2016 11:18

Re: [MODEL] TheRockyDoo's Boxing Pack

25 Sep 2016 07:43

I'm interested to see the map they'll be in.

Re: [MODEL] TheRockyDoo's Boxing Pack

18 May 2017 01:55

I like the map design you have on the site. This would be pretty interesting if you made a slightly big boxing ring for enough players to move about and battle it out in gladiator mode with your map models and level design as background props. I've yet to play gladiator mode and moving in a square would be slightly boring so there'd probably need to be some excitement in the mix. But that'd make the map sorta mode specific. I don't know. I just keep thinking of Rock'm Sock'm Robots lol except once players are knocked past the ropes they die or lose. Just a idea.

- Edit I know this thread is a bit old.
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