A list of minor things which are still problems in svn, bold asterisk ones are "opinionated".
*Kamikaze - This is still a thing, I thought it was getting removed for 1.5? Oh pretty please.
Flag bounce of edge of maps. In 1.4, if you tossed a flag out of map boundaries they'd bounce back in the direction they hit the boundary at with a little less speed. I ask you to change it so flags wouldn't bounce up and down off the top of the map and you made this change. Except now flags will reset if they go out of the sides; I can't remember if we had this conversation before but I think this is a little unfair as it opens up lots of opportunity for quick flag toss resets which are already common on maps with bottomless pits.
*Apparently thirdpersondist maximum value has dropped down to 20. I personally never noticed but boozky complained about it so I'm mentioning it here.
In thirdperson, when you're wall climbing (looking straight up) if you drop a flag it'll stick to the wall. If you do this in first person it'll fall.
*shotgun2 sound, it's really weird, it sounds like tiles being broken and doesn't fit well at all. Can this be changed back please?
*Now when in zoom you can move at normal speed, and parkour and everything else like normal. I think this is too much movement and will bring about ninja-sniping type shots, where the cook time won't help against 'quick scoping', as you have the freedom to move. But maybe I'm wrong, I haven't played with it enough