Canals map - geometry fault

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Canals map - geometry fault

Postby Iceflower » 21 Oct 2014 14:08

On the ledge which i mark in the screenshot, u can jump in it and wallrun to the top through the wall or fall down.

I fixed that with clipping the second row, like in the second picture. But maybe there's a better way.
I put the clipped version in the .zip if u like to see what i have done.

Iceflower :)
Attachments
20141021154815.png
The ledge
20141021155556.png
clipped second row
clipcanals.zip
clipped map
(2.6 MiB) Downloaded 58 times
Last edited by Iceflower on 22 Oct 2014 15:18, edited 1 time in total.
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Re: Canals map - geometry fault

Postby shirepirate » 22 Oct 2014 00:17

thank you for taking initiative, but map updates must be made off of the most recent version of the map. to obtain the latest SVN version, see here:
http://redeclipse.net/wiki/Obtain_development_version

care to make your changes again? thanks.
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Re: Canals map - geometry fault

Postby Iceflower » 22 Oct 2014 15:16

Done it on the svn map :) Updated the first post.

It was my mistake, i had the old canals map in my config directory under maps file ... -.-


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Re: Canals map - geometry fault

Postby shirepirate » 22 Oct 2014 20:58

thank you, it's been added.
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