Grunts have a grey player tone and inherit the colour of the weapon they are wielding, during a team based match with the medieval mutator, it's hard to distinguish grunts from team mates while on the Alpha team. As the grunts will all have a sword, hence they are all blue.
In this example, it gets very confusing trying to work out why your team are all attacking you;
The same applies to;
grunt w/ shotgun + kappa team
grunt w/ flamer + omega team
They can easily be confused for team mates, depending on the game mode it can be frustrating to understand what is going on
Is there a way to make them stand out as an obvious enemy by default? Maybe lessen the secondary tone?