[BUG] Shotgun doesn't spawn with full ammo

Issues that were previously reported and since dealt with.
Forum rules
This issue tracker is now in read-only mode. Please see this topic for more information on how to contribute to Red Eclipse.

[BUG] Shotgun doesn't spawn with full ammo

Postby freezurbern » 24 Aug 2014 15:21

The shotgun doesn't spawn with full ammo in classic deathmatch with /shotgunreloads 0.
to test:
Code: Select all
/classic bath ; botlimit 0 ; shotgunreloads 0 ; plasmareloads 0

You'll see that the shotgun spawns with two ammo and the plasma spawns with full ammo. I feel this is inconsistent.
Posts: 641
Joined: 02 Feb 2014 18:01

Re: [BUG] Shotgun doesn't spawn with full ammo

Postby qreeves » 25 Aug 2014 00:48

"*reloads" doesn't exist anymore, so this was obviously not tested against SVN. I don't think I need to reiterate how much that bugs me (considering it is a rule of issue reporting). Non-reloadables increase by "*add" each time you pick them up, reloadable start at "*max". You set shotgunadd to shotgunmax to get what you're after.
Quinton Reeves | Lead Developer, Red Eclipse
Check Out My YouTube Channel | Leave Me a Tip on PayPal
Contribute to Project Costs via PayPal or Patreon
User avatar
Site Admin
Posts: 1619
Joined: 02 Feb 2014 05:04
Location: Australia

Return to Closed Issues