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Red Eclipse • View topic - Multiplayer Guidelines Awareness

Multiplayer Guidelines Awareness

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Multiplayer Guidelines Awareness

Postby qreeves » 22 Aug 2014 06:39

As those who follow SVN may be aware, the first time a player goes to visit the server browser, they are shown the and must agree to them before they can proceed. While this does make most players aware of the rules when using the master server, it is server operators that seem to be the least aware. This presents a problem when server owners get reports of other people elevating their access using global priveleges, which is often viewed as a rogue entity taking control of the server (even when the moderator does nothing). Is there a good way to make sure those setting up a server actually read the guidelines prior to them launching it?
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Re: Multiplayer Guidelines Awareness

Postby shirepirate » 22 Aug 2014 07:51

probably it isn't explained adequately in those guidelines why and exactly how some users of servers are given elevated privileges. the 1st time i'd heard of it was when an admin explained it here on the forum, before that i thought it was a bug. that was before i'd tried to set up a server.

the system doesn't seem to work very well either, as many servers have no active moderator or higher auth at any given time.

maybe a server guidelines text file alongside the readme or something. it could be n00b friendly, called "setting up a server" or something like that. and explain in it exactly and precisely how users are granted extra privileges and why; this will eliminate any confusion.
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Re: Multiplayer Guidelines Awareness

Postby qreeves » 22 Aug 2014 08:06

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Re: Multiplayer Guidelines Awareness

Postby freezurbern » 22 Aug 2014 11:53

Last edited by freezurbern on 27 Aug 2014 01:45, edited 1 time in total.
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Re: Multiplayer Guidelines Awareness

Postby SylvieLorxu » 22 Aug 2014 14:27

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Re: Multiplayer Guidelines Awareness

Postby freezurbern » 22 Aug 2014 18:18

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Re: Multiplayer Guidelines Awareness

Postby unixfreak » 23 Aug 2014 05:44

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Re: Multiplayer Guidelines Awareness

Postby Bobbo » 23 Aug 2014 12:05

The guidelines, as well as the moderators, could be better as well.

I've seen a lot of the use of racial or heavily abusive terms in game, which instinctively I'd do something about but everyone else in the community uses them as well. Even the people who're supposed to be moderating this kind of stuff do it too, leaving the new moderators unsure what to do about such behaviour.

There's also no rule for common things which people do which is annoying behaviour, such as multiple nick changes in short succession, not playing (eg, spawning and suiciding or similar) and impersonation. The guidelines for moderators say converse with peers, but often there isn't one around.

Cracking down on this shitty behaviour (from both the players and the authorities) would make things nicer for quin.



I like Sylvie's method too, btw.
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Re: Multiplayer Guidelines Awareness

Postby bonifarz » 24 Aug 2014 13:30

Oh, and don't forget about the "server" radio buttons in the F2 menu (which are shown when disconnected) - these give a very convenient way to to launch a temporary server for private or public use. What about a "please note our server guidelines" tooltip on the public button?

Also: A short article on the wiki with a description of the player ranks and privs icons might help to clarify things.
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Re: Multiplayer Guidelines Awareness

Postby gynter » 26 Aug 2014 16:33

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Re: Multiplayer Guidelines Awareness

Postby freezurbern » 26 Aug 2014 19:49

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Re: Multiplayer Guidelines Awareness

Postby shirepirate » 26 Aug 2014 23:02

having to uncomment something in the config is not good at all, it makes setting up a public server annoyingly complex. if the guidelines would be/are currently overlooked, it's only necessary to make sure they are impossible to overlook. i started a server using the pre-written batch file in windows. i imagine it's a little different on every platform but, is there a way to provide a gui pop-up or even a simple window notification before the server will start and become live, and to have this on every platform? something with a "i understand" tick box and even a 2nd "do not show this again" tick box. that completely indemnifies if the server breaks guidelines and justifies any action to ban it from the master server (as long as the guidelines are made a little more concise.. i daresay they aren't up to snuff at the moment).
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Re: Multiplayer Guidelines Awareness

Postby freezurbern » 27 Aug 2014 00:29

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Re: Multiplayer Guidelines Awareness

Postby shirepirate » 27 Aug 2014 00:48

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Re: Multiplayer Guidelines Awareness

Postby qreeves » 27 Aug 2014 02:10

Keep in mind that we don't really need that many servers (we have about 10 times more than we require), so adding a difficulty curve to setting one up isn't that big of a deal. If the person can't be bothered setting up their server properly, then we probably don't want it anyway.

There is no real cross platform method for showing a dialog that doesn't require the use of extra libraries, or a different method written for each platform. Not about to do either of these for something so specific.

I did consider having "server owner keys", so that one could register their server (and be marked as official), but I too saw the same issues arising. Maybe a simple password/hash that is unique to the master server, so it only changes depending on what master server you use. The password could be at the end of the guidelines page. This way everyone has the same instructions to follow, and there is no "approval" process to worry about.
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Re: Multiplayer Guidelines Awareness

Postby gynter » 01 Sep 2014 18:27

Just for curiosity, have there ever been global perms access removal (by modifying the server's code) or some legal issues with servers in the past? Maybe we are overthinking it and it's only enough if we put the line "By running this software You agree the Multiplayer Guidlines which can be found at http://redeclipse.net/wiki/Multiplayer_Guidelines" to README?
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Re: Multiplayer Guidelines Awareness

Postby Bobbo » 01 Sep 2014 18:31

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Re: Multiplayer Guidelines Awareness

Postby qreeves » 02 Sep 2014 01:39

Yes, the guidelines were developed because people were banning me and disabling auth on their servers. It is just a written version of the rules set out by eihrul and myself. It saves me from having to explain it over and over again, I now just outright ban anything that breaches them.
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Re: Multiplayer Guidelines Awareness

Postby Calinou » 02 Sep 2014 18:05

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Re: Multiplayer Guidelines Awareness

Postby qreeves » 03 Sep 2014 02:32

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Re: Multiplayer Guidelines Awareness

Postby shirepirate » 03 Jan 2015 02:13

to bump an old topic,

it's important that server owners understand by agreeing to the guidelines and connecting to the master server they must adhere to (and all assigned local auth must adhere to) the guidelines for servers. while creating additional rules is acceptable as detailed in the document, targeting a specific player with verbal threats, banning users without any justifiable reason and any other abuse of power by local mods, operators or admins will be treated with the same severity across the board. Red Eclipse is free to play, so blocking anyone's access to an official server because of a personal grudge or bigotry won't be tolerated, period. you will risk your server being permanently banned.
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Re: Multiplayer Guidelines Awareness

Postby qreeves » 03 Jan 2015 04:54

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Re: Multiplayer Guidelines Awareness

Postby qreeves » 03 Jan 2015 05:07

I suggest if it gets out of hand, you report it to me. Sometimes I have to be hard on this kind of stuff to get the point across.
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Re: Multiplayer Guidelines Awareness

Postby freezurbern » 03 Jan 2015 12:34

I think the excertp above should also mention it is both local and global moderators, just for clarity.
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