Heheh, I agree that the description of the classic mutator is quite misleading in context of time trial. My understanding of "classic trial" was just the absence of weapons with kickpush. EDIT: Ah, I see, the trialweapon
is actually enforced now for all trial games - nice. So indeed, a classic mut does not make any sense here!
The reasoning about re-enabling combat and collision in trial (similar to trialghost 0) via some mutator feels off topic now. Trial with combat elements was fun on just few maps with support for onslaught (e.g. escape, polarization). Apart from this, trial with guns gets too chaotic to be a replacement for the removed gauntlet mode.