Information
Name | To-Ru Octavus |
Author | Ricky “unixfreak” Thomson and Alex “molexted” Foster |
Filename | octavus |
Release Date | 2013-03-03 (2019-11-02) |
Introduced in | 1.5.0 |
Size | Large (8-16) |
Complexity | Simple |
Theme | Military Base |
Environmental Features | Desert |
Day/Night | ✔/✔ |
Lights | 256 (34/106/251) |
Entities | 497 |
Vertices | 85k |
Triangles | 110k |
Vslots | 137 |
Recommend Modes | CTF, TDM |
Overview
One of the only two main maps included in 1.6 to make it to 2.0.0, Octavus is a large, open symmetrical team map suitable for large matches.
Notes & Strategies
- Despite its size, this is a fairly simple layout. The bases are located at either end of the large outdoor courtyard in the center of the map.
- Some flamer and grenade spawns are on the roofs of the buildings.
- The area beyond the warning striping is instant death. Don’t wander too far away.
Spawn Register
Weapon/Item | Count |
---|---|
Sword | 2 |
Shotgun | 4 |
SMG | 4 |
Flamer | 4 |
Plasma | 4 |
Zapper | 4 |
Rifle | 4 |
Grenade | 8 |
Mine | 6 |
Rocket | 0 |