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Key binds allow to execute predefined actions by pressing a key. These could be basic controls, some commands or even complex scripts.

Options and configuration

Some of the most useful key binds can be edited via the following menu:

  • Main menu (Esc key)
    • options
      • controls

Simply click the field for a given command and press the key you want for this bind.

Any binds you save from the options menu are stored in a configuration file config.cfg in the user content directory.

Note:A text editor can be used to edit this file, however it should be noted that a configuration file with your latest settings is recreated automatically when the Red Eclipse client is closed.

/bind and related commands

The file config.cfg will contain bind commands of the following syntax:

   bind KEY [ command ]

For example:

   bind KP1 [echo keypad 1 pressed]

NOTE: A bind command will override any actions previously bound to that key!

The console can be used to bind keys, too. These binds will also be saved to the file config.cfg in the user content directory.

Note: To enter commands in the console, a leading forward slash is needed on each line:

   /bind KEY [ command ]

In the following sections, this console notation will be used. If commands are copy/pasted to a configuration file or script, the leading slash must be omitted.

Disabling a bind

To free a key bind, simply assign no action to that key.

   /bind KEY [ ]

As usual, this will remove all previous binds from that key.

Edit Mode Keys

Edit Mode keys may be bound separately from regular keys using "editbind" instead of "bind".

The command to bind E to the /gettex command via the ingame console would thus be:

   /editbind "E" [gettex]

Spec Mode Keys

Spectator Mode keys may be bound separately from regular Gameplay keys using "specbind" instead of "bind". For example:

   /specbind "E" [echo "This only works while spectating"]


Key bindings also allow to trigger a second action when the key is released. For example, this can be used to fast-forward playback of a demo recording by holding the F key:

/specbind "F" [sv_gamespeed 10000; onrelease sv_gamespeed 100]

Multiple keys or actions

Multiple keys can be used for the same command by using multiple bind lines.

   /bind KEY1 [ action ]
   /bind KEY2 [ action ]

In return, multiple actions can be done in a single bind command:

   bind KEY [ action1 ; action2 ... ]

Bind search

There are also commands to look up which action is bound to a given key.

   /echo getbind( KEY )
   /echo getspecbind( KEY )
   /echo geteditbind( KEY )

To list the keys bound to a certain action, the dobindsearch alias is useful.

   /echo (dobindsearch action)
   /echo (dobindsearch action spec)
   /echo (dobindsearch action edit) 


If you think some key binds are messed up and you are not sure how to fix the issue, simply move or rename the file config.cfg in the user content directory. This should restore all default settings. However, there are certainly some settings you want to keep, such as those related to your player profile. In this case, use a text editor to get rid of "suspect" lines (any thing starting with bind), and then restore the file config.cfg.

All default keybinds are read from a configuration file in the install directory, which holds similar commands as config.cfg, along with many other aliases and definitions.


NOTE: Just as with anything else in the install directory: Do not edit this file manually!