[IDEA] cape/cloack vanity

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Should it be implemented?

Poll runs till 24 Mar 2017 21:31

Total votes : 6

[IDEA] cape/cloack vanity

Postby zejak » 10 Mar 2017 21:31

So,I have an idea. Idea is new vanity- cape/cloack to go on your back.It would either be plain or with pattern like RE logo.
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Re: [IDEA] cape/cloack vanity

Postby SniperGoth » 10 Mar 2017 22:17

What a curious timing and coincidence.
I started making one some days ago :lol:
cape 1.png
cape 2.png
Ex Iron fist level designer/ Ex Revelade Revolution level designer, 3d/2d artist, and still trying to figure out sound design...
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Re: [IDEA] cape/cloack vanity

Postby bonifarz » 11 Mar 2017 10:12

Mhmmm, wouldn't that be very difficult to animate? I guess it will look very odd and static, or require considerable work on the engine side.
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Re: [IDEA] cape/cloack vanity

Postby IQrate » 11 Mar 2017 12:29

I think it would be perfect to have cape in RE.
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Re: [IDEA] cape/cloack vanity

Postby freezurbern » 14 Mar 2017 23:21

if it can be animated to flutter in the wind only while the player is moving, that'd be neato.
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Re: [IDEA] cape/cloack vanity

Postby Bobbo » 17 Mar 2017 17:33

I can already see this flapping through people's legs and geometry.

Looks a bit short for a cape, though.
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Re: [IDEA] cape/cloack vanity

Postby IQrate » 19 Mar 2017 12:11

It could be red with some simbols on it, probably RE icon.
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Re: [IDEA] cape/cloack vanity

Postby Dziq » 22 Mar 2017 18:20

hmmm I think its not a good idea, some points:
- it will be static as hell, even if you add animations only when player is moving, this will be still static as hell when player died and fly a little, or when you doing parkour, this always will be positioned in relativity to player so this not be a cape, rather iron material attached to player - rotating as player without any normal physics 'feel and look'
- this now overlaps other vanities on shoulder and some on torso (badge etc), Ill managing vanities in one blend file, and by just looking at that I think "omg another overlaping hard to-or impossible to manage thingy"
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