Show the player when the 6 moves are used up

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Show the player when the 6 moves are used up

Postby Norakam » 14 Feb 2017 20:25

I remember when I was new to this game and tried to complete a lap in Tonatiuh and I got a bit frustrated because I couldn't do parkour moves when my impulse meter was far from depleted (I forgot about the 6 moves limit). Currently there is no way to see when you have used up all the moves that you can do before you need to touch the ground. I think there should be something in the HUD that tells the player about this, like automatically depleting the impulse meter at the 6th move or color it differently or have something else that counts down.
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Re: Show the player when the 6 moves are used up

Postby qreeves » 15 Feb 2017 03:18

Probably best when I move the HUD to the new UI system, then people can experiment without having to mess with the code.
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